CHARACTERISTICS
15 STR
000cm (0'0"), 000kg (000#), 0m(0m) reach, -0" KNB15 DEX 12- Run 6" ( 12"), 21.6 kph 13.4 mph, 4.5 m/mi, DCV 2, 1 END/t
18 CON 13- Swim 2" ( 4"), 10.8 kph, 6.7 mph, 8.9 m/mi, DCV 0, 0 END/t
15 BOD Leap 4" ( 8"), 4.8 kph, 3.0 mph, 20.1.m/mi, DCV 1, 6 END/t
13 INT 12- Tunnel 1" ( 1"), 1.8 kph, 1.1 mph, 53.6 m/mi, DCV 0, 3 END/t
15 EGO 12-
13 PRE 12-
10 COM 11-
8 PD 1 rPD OCV 5, DCV 5 // ECV 5
6 ED 1 rED
3 SPD
11 REC
46 END PER 12-
32 STUN Heal 11/30, 1/2.7d
SKILLS
WF
Hand-to-hand, Clubs,
Small Arms
Heavy Machine Gun
DEX
8 Breakfall
8 Climbing
8 Stealth
INT
8 Concealment
8 Deduction
8 Paramedic
12 Tactics
PRE
8 Conversation
12 Persuasion
8 Streetwise
GEN
8 Co-ordination
8 Shadowing
AK
8 Colorado Springs, CO
8 The Aurora Group
(Company Compound)
KS
8 Tai Chi
PS
8 Computer Operation
8 Security Services
Languages
English (imitate+l)
Tr
Consumer Transport
POWERS
LS: Scavenger Digestive Tract
LS: Heat Tolerance
LS: Hold Breath 10 minutes
Tunneling 1" vs 2 DEF, 1 turn, 3 END
Resistant Defense (1/1)
DISADVANTAGES
Physical Limitation: (Inf/Sli) Color Blind
Physical Limitation: (Inf/Sli) Accelerated Aging
Physical Limitation: (Inf/Sli) Nocturnal
Distinctive Features (Hard/Noticed) Uplifted Armadillo
UNSPECIFIED DISADVANTAGES (50)