THE WHOLE OF THE LAW
Character: Devorael
Player: Dee
Jordiian Kyriotate
FORCES
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CORPOREAL 2
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Characteristics
Agility 5
Skills: Acrobatics/2 (07-)
Climbing/2 (07-)
Dodge/1 (06-)
Move silently/2 (07-)
Strength 3
ETHEREAL 3
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Characteristics
Intelligence 6
Precision 6
Skills: Dodge/1 (07-)
CELESTIAL 4
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Characteristics
Will 11
Skills: Seduction/1 (12-)
Perception 5
Skills: Detect lies/1 (06-)
Dodge/1 (06-)
Escape/1 (06-)
Tracking/1 (06-)
- + - + - + - + - + - + - + - + - + - + - + - + - + - + - + -
Vessel: Kyriotate ("borrows" vessels)
Mind hits: (Eth/3 x Int/6) = 18 hits
Soul hits: (Cel/4 x Will/11) = 44 hits
Regular movement
Corporeal:
(Cat: Agility[1] x 6) = 6 yards per 5 second round.
(Girl: Agility[2?] x 6) = 12? yards per 5 second round.
Celestial: (Perception[5] x 6) = 30 yards per 5 second round.
Servants
"teen" (6pts)
cat (3pts)
Celestial "hand-to-hand"
Will[11] yards
Unspent Points/Experience: 0/0
- + - + - + - + - + - + - + - + - + - + - + - + - + - + - + -
SONGS: (roll under Force + Song level[1] [+ Essence + time
bonuses (pg. 47)])
HARMONY (requires gestures & incantations)
Corporeal/1
All within range of this Song, in every direction --
including the performer! -- find themselves weak and
sluggish, unable (but not necessarily unwilling) to
attack. They may be verbally abusive, but the Song's
sphere of influence reduces their Strengths and Agilities
(but not their Body number) by the check digit of the
roll.
This Song won't reduce a characteristic below 1. This
Song lasts for a number of combat rounds equal to the
check digit of the successful roll plus the performer's
Corporeal Forces.
Ethereal/1
Targets of this Song become subdued and rational,
incapable of physical conflict and able to speak to others
only in a calm and friendly manner. Anyone wishing
to take violent action must make a Will roll minus the
performer's Ethereal Forces. This Song lasts a number
of minute equal to the check digit.
Celestial/1
The Celestial Song of Harmony temporarily negates the
effects of Discord. It reduces any one Discord by a number
of levels equal to the check digit of the successful
roll. The target must be in physical contact with the
performer. This Song lasts for a number of minutes equal
to the performer's skill.
Essence Requirement: 1
Degree of Disturbance: the number of people affected
(including the performer if he chooses to be affected!).
HEALING
Corporeal/2
Each performance costs 1 Essence and effects one person. A
failure has no effect other than wasted Essence. This
is the corporeal balm of regeneration. The performer
taps into the Symphony to heal hits of damage equal to
the Song's level times the check digit to himself or to
anyone else he can physically touch.
Celestial/1
This is celestial regeneration. The performer taps into
the Symphony and heals damage to the Will. It restores
Soul hits (equal to the check digit) to himself or
to others. The performer must be physically touching
the subject.
Essence Requirement: 1
Degree of Disturbance: the check digit
ATTUNEMENTS:
(Choir) Kyriotates of Jordi: these are Jordi's eyes and
ears across the globe, able to enter many corporeal
hosts at once. A Kyriotate of Jordi can control animal
hosts whose total Forces are equal to his total number
of Forces times his Corporeal Forces! They are
particularly attuned to insects; each insect swarm (30
insects) counts as one Corporeal Force for purposes of
control, so a powerful Kyriotate can manifest as dozens
of swarms at once.
Call o/t Wild: For 2 Essence, the angel may summon a small
group of local animals. The player may choose what sort
of creatures arrive, as long as no one of them has more
total Forces than the angel's Celestial Forces. Roll a
number of dice equal to the Corporeal Forces to determine
how many appear -- they'll arrive in 2 minutes. They
aren't at his control, but neither will they harm him.